azul_glium
Experimental[Fork of tomaka/glium due to inactivity] Elegant and safe OpenGL wrapper. Glium is an intermediate layer between OpenGL and your application. You still need to manually handle the graphics pipeline, but without having to use OpenGL's old and error-prone API. Its objectives: - Be safe to use. Many aspects of OpenGL that can trigger a crash if misused are automatically handled by glium. - Provide an API that enforces good pratices such as RAII or stateless function calls. - Be compatible with all OpenGL versions that support shaders, providing unified API when things diverge. - Avoid all OpenGL errors beforehand. - Produce optimized OpenGL function calls, and allow the user to easily use modern OpenGL techniques.
Quick Verdict
- ✓Actively maintained (updated 0d ago)
- !Pre-1.0: API may have breaking changes
- ✓Tiny footprint (0B, 0 deps)
Security
Deep Insights
azul_glium has no external dependencies — minimal supply chain risk and fast compile times.
Health Breakdown
Recency, release consistency, active ratio
Yanked ratio, deps, size, maturity, features
Reverse deps, ownership, ecosystem
Downloads, momentum, growth trend
Docs, repo, license, metadata
Download Trend
Version Adoption
Release Timeline
Feature Flags
default =["glutin"]