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azul_glium

Experimental

[Fork of tomaka/glium due to inactivity] Elegant and safe OpenGL wrapper. Glium is an intermediate layer between OpenGL and your application. You still need to manually handle the graphics pipeline, but without having to use OpenGL's old and error-prone API. Its objectives: - Be safe to use. Many aspects of OpenGL that can trigger a crash if misused are automatically handled by glium. - Provide an API that enforces good pratices such as RAII or stateless function calls. - Be compatible with all OpenGL versions that support shaders, providing unified API when things diverge. - Avoid all OpenGL errors beforehand. - Produce optimized OpenGL function calls, and allow the user to easily use modern OpenGL techniques.

Quick Verdict

  • Actively maintained (updated 0d ago)
  • !Pre-1.0: API may have breaking changes
  • Tiny footprint (0B, 0 deps)

Security

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Downloads
0
Dependents
0
Releases
0
Size
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Deep Insights

🪶
Zero dependencies

azul_glium has no external dependencies — minimal supply chain risk and fast compile times.

Health Breakdown

Maintenance 0/25

Recency, release consistency, active ratio

Quality 0/25

Yanked ratio, deps, size, maturity, features

Community 0/20

Reverse deps, ownership, ecosystem

Popularity 0/15

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Documentation 0/15

Docs, repo, license, metadata

Download Trend

Daily downloads · last 90 days
0/day avg
06/247/127/308/179/49/21

Version Adoption

v0.22.0
100%

Release Timeline

1 releasessince 2018
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Feature Flags

default =["glutin"]

unstableicon_loadingtest_headless

README

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Dependencies
0
direct dependencies
Dependents
0
crates depend on azul_glium