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game_time

v0.2.0 Growing

A library for handling time in games. Game_time provides methods to track frame time in games. It allows decoupling game time from wall time as well as tracking and setting frame rate.

MIT
Date and timeGame engines #game#time#engine#fps#simulation

Quick Verdict

  • โœ•Not updated for 8+ years
  • !Pre-1.0: API may have breaking changes
  • โœ“Permissive license (MIT)

Security

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Downloads
6.7K
Dependents
0
Releases
2
Size
12KB

Deep Insights

๐Ÿ“Š
Steady growth

52 downloads in the last 30 days (2/day), up 18% from the previous period.

๐Ÿ”ฌ
Pre-1.0 for over a year

Despite being 8+ years old, game_time hasn't reached 1.0 yet. Expect potential API changes between versions.

๐Ÿ“
Compact crate

At 11KB, game_time is lightweight. Small crate size correlates with focused, well-scoped functionality.

Health Breakdown

Maintenance 3/25

Recency, release consistency, active ratio

Quality 14/25

Yanked ratio, deps, size, maturity, features

Community 6/20

Reverse deps, ownership, ecosystem

Popularity 5/15

Downloads, momentum, growth trend

Documentation 8/15

Docs, repo, license, metadata

Download Trend

Daily downloads ยท last 90 days
2/day avg-13%
01234512/291/162/32/213/113/28

Version Adoption

v0.2.0
77%
v0.1.0
23%

Release Timeline

2 releasessince 2017
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README

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Maintainers

Dependencies
4
direct dependencies
Dependents
0
crates depend on game_time

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