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lunar-pathfinding-pre

v1.0.0 Experimental

precomputed flow-field pathfinding for lunar — Dijkstra cost maps baked at level load, good for many agents sharing a goal

MPL-2.0 Edition 2024
Game enginesWebAssemblyGraphics #gamedev#2d#ecs#game-engine#wgpu

Quick Verdict

  • Actively maintained (updated 40d ago)
  • Tiny footprint (16KB, 2 deps)

Security

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Downloads
16
Dependents
0
Releases
1
Size
16KB

Deep Insights

📉
Download decline

4 downloads in the last 30 days, down 67% from the previous period. May indicate migration to alternatives.

🪶
Minimal dependencies

Only 2 direct dependencies. Lean dependency tree means faster builds and lower supply chain risk.

📐
Compact crate

At 16KB, lunar-pathfinding-pre is lightweight. Small crate size correlates with focused, well-scoped functionality.

Health Breakdown

Maintenance 11/25

Recency, release consistency, active ratio

Quality 17/25

Yanked ratio, deps, size, maturity, features

Community 6/20

Reverse deps, ownership, ecosystem

Popularity 1/15

Downloads, momentum, growth trend

Documentation 10/15

Docs, repo, license, metadata

Download Trend

Daily downloads · last 90 days
0/day avg
04/265/146/16/197/77/24

Version Adoption

v1.0.0
100%

Release Timeline

1 releasessince 2026
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2026
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README

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Maintainers

Dependencies
2
direct dependencies
Dependents
0
crates depend on lunar-pathfinding-pre

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