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neser

v0.1.1 Experimental

NESER - NES Emulator in Rust - is a NES emulator written in Rust. It aims to be a high-quality, hardware-accurate emulator that is also easy to use and extend. It supports a wide range of NES games and features, including various mappers, audio processing, and input handling. NESER is designed to be modular and extensible, allowing developers to easily add new features or support for additional hardware. It can be run using one of two frontends: a native desktop application using SDL2, or a web application using WebAssembly. The desktop application provides a high-performance, feature-rich experience with support for various input devices and display options, while the web application allows users to play NES games directly in their browsers without needing to install any software in a BYOR manner (Bring Your Own Roms).

MIT Edition 2024

Quick Verdict

  • โœ“Actively maintained (updated 0d ago)
  • !Pre-1.0: API may have breaking changes
  • !Heavy dependency tree (26 direct deps)
  • โœ“Permissive license (MIT)

Security

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Downloads
21
Dependents
0
Releases
2
Size
3.0MB

Deep Insights

๐Ÿ“Š
Download activity

21 downloads in the last 30 days (1/day avg).

๐Ÿ“ฆ
Heavy dependency tree

26 direct dependencies. Consider the impact on compile times and supply chain complexity.

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Large crate size

3.0MB is relatively large. May impact download and compile times.

Health Breakdown

Maintenance 14/25

Recency, release consistency, active ratio

Quality 9/25

Yanked ratio, deps, size, maturity, features

Community 1/20

Reverse deps, ownership, ecosystem

Popularity 2/15

Downloads, momentum, growth trend

Documentation 10/15

Docs, repo, license, metadata

Download Trend

Daily downloads ยท last 90 days
0/day avg
0510152012/291/162/32/213/113/28

Version Adoption

v0.1.1
52%
v0.1.0
48%

Release Timeline

2 releasessince 2026
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Feature Flags

default =["sdl"]

sdl*wasm

README

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Maintainers

Dependencies
26
direct dependencies
Dependents
0
crates depend on neser