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objc2-gameplay-kit

v0.3.2 Growing

Bindings to the GameplayKit framework

Zlib OR Apache-2.0 OR MIT Edition 2021 MSRV 1.71

Quick Verdict

  • !Pre-1.0: API may have breaking changes
  • โœ“Permissive license (Zlib OR Apache-2.0 OR MIT)

Security

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Downloads
1.6K
Dependents
0
Releases
3
Size
39KB

Deep Insights

๐Ÿ“ˆ
Strong growth momentum

6 downloads in the last 30 days (0/day), up 100% from the previous period.

๐Ÿ‘ค
Prolific maintainer

The primary maintainer publishes 232 crates. This suggests deep Rust expertise and long-term commitment to the ecosystem.

๐Ÿ”ฌ
Pre-1.0 for over a year

Despite being 1+ years old, objc2-gameplay-kit hasn't reached 1.0 yet. Expect potential API changes between versions.

๐Ÿ“
Compact crate

At 38KB, objc2-gameplay-kit is lightweight. Small crate size correlates with focused, well-scoped functionality.

Health Breakdown

Maintenance 9/25

Recency, release consistency, active ratio

Quality 17/25

Yanked ratio, deps, size, maturity, features

Community 8/20

Reverse deps, ownership, ecosystem

Popularity 4/15

Downloads, momentum, growth trend

Documentation 12/15

Docs, repo, license, metadata

Download Trend

Daily downloads ยท last 90 days
0/day avg-19%
012312/291/162/32/213/113/28

Version Adoption

v0.0.0
44%
v0.3.1
40%
v0.3.2
15%

Release Timeline

3 releasessince 2025
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Feature Flags

default =["std", "GKAgent", "GKBehavior", "GKComponent", "GKCompositeBehavior", "GKDecisionTree", "GKEntity", "GKGameModel", "GKGoal", "GKGraph", "GKGraphNode", "GKGridGraph", "GKMeshGraph", "GKMinmaxStrategist", "GKMonteCarloStrategist", "GKNoise", "GKNoiseMap", "GKNoiseSource", "GKObstacle", "GKObstacleGraph", "GKOctree", "GKPath", "GKPrimitives", "GKQuadtree", "GKRTree", "GKRandomDistribution", "GKRandomSource", "GKRuleSystem", "GKSCNNodeComponent", "GKSKNodeComponent", "GKScene", "GKState", "GKStateMachine", "GKStrategist", "GKVersion", "GameplayKitBase", "SceneKit_Additions", "SpriteKit_Additions", "bitflags", "block2", "objc2-app-kit", "objc2-core-foundation", "objc2-scene-kit", "objc2-sprite-kit"]

std*allocGKGoal*GKPath*block2*GKAgent*GKGraph*GKNoise*GKRTree*GKScene*GKState*GKEntity*GKOctree*bitflags*GKVersion*GKBehavior*GKNoiseMap*GKObstacle*GKQuadtree*GKComponent*GKGameModel*GKGraphNode*GKGridGraph*GKMeshGraph*GKPrimitives*GKRuleSystem*GKStrategist*GKNoiseSource*objc2-app-kit*GKDecisionTree*GKRandomSource*GKStateMachine*GKObstacleGraph*GameplayKitBase*objc2-scene-kit*objc2-sprite-kit*GKSKNodeComponent*GKMinmaxStrategist*GKSCNNodeComponent*SceneKit_Additions*GKCompositeBehavior*SpriteKit_Additions*GKRandomDistribution*unstable-darwin-objcobjc2-core-foundation*GKMonteCarloStrategist*

README

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Maintainers

Dependencies
8
direct dependencies
Dependents
0
crates depend on objc2-gameplay-kit

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