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tetromino-xlock-mode

v0.1.2 Growing

An xlock "mode" using Tetromino and its auto-playing AI.

GPL-3.0-or-later Edition 2021
GamesAPI bindingsAuthenticationOperating systems::Unix APIs #authentication#x11#tetris#screenlock#xlock

Quick Verdict

  • Not updated for 1+ year
  • !Pre-1.0: API may have breaking changes
  • Tiny footprint (4KB, 3 deps)

Security

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Downloads
3.4K
Dependents
0
Releases
3
Size
4KB

Deep Insights

📊
Download activity

5 downloads in the last 30 days (0/day avg).

👤
Prolific maintainer

The primary maintainer publishes 82 crates. This suggests deep Rust expertise and long-term commitment to the ecosystem.

🔬
Pre-1.0 for over a year

Despite being 1+ years old, tetromino-xlock-mode hasn't reached 1.0 yet. Expect potential API changes between versions.

🪶
Minimal dependencies

Only 3 direct dependencies. Lean dependency tree means faster builds and lower supply chain risk.

📐
Compact crate

At 4KB, tetromino-xlock-mode is lightweight. Small crate size correlates with focused, well-scoped functionality.

Health Breakdown

Maintenance 5/25

Recency, release consistency, active ratio

Quality 15/25

Yanked ratio, deps, size, maturity, features

Community 6/20

Reverse deps, ownership, ecosystem

Popularity 4/15

Downloads, momentum, growth trend

Documentation 10/15

Docs, repo, license, metadata

Download Trend

Daily downloads · last 90 days
0/day avg+0%
012312/291/162/32/213/113/28

Version Adoption

v0.1.2
36%
v0.1.0
34%
v0.1.1
30%

Release Timeline

3 releasessince 2024
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README

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Maintainers

Dependencies
3
direct dependencies
Dependents
0
crates depend on tetromino-xlock-mode

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