Rendering
bevy
0.19.0 GrowingA refreshingly simple data-driven game engine and app framework
dlss_wgpu
5.0.0 GrowingAdds support for using DLSS with wgpu
vello
0.9.0 GrowingA GPU compute-centric 2D renderer.
lin_alg
1.4.3 StableVector, matrix, and quaternion operations for general purposes
kasuari
0.4.12 GrowingA rust layout solver for GUIs, based on the Cassowary algorithm. A fork of the unmaintained cassowary-rs crate with improvments and bug fixes. Kasuari is the indonesian name for the cassowary bird.
bevy_internal
0.19.0 GrowingAn internal Bevy crate used to facilitate optional dynamic linking via the 'dynamic_linking' feature
tiny-skia
0.12.0 GrowingA tiny Skia subset ported to Rust.
vello_common
0.0.9 GrowingCore data structures and utilities shared across the Vello rendering, including geometry processing and tiling logic.
vello_cpu
0.0.9 GrowingA CPU-based renderer for Vello, optimized for SIMD and multithreaded execution.
vello_encoding
0.9.0 GrowingVello types that represent the data that needs to be rendered.
vello_shaders
0.9.0 GrowingVello infrastructure to preprocess and cross-compile shaders at compile time.
softbuffer
0.4.8 GrowingCross-platform software buffer
vello_hybrid
0.0.9 ExperimentalA hybrid CPU/GPU renderer for Vello, balancing computation between CPU and GPU for efficiency.
sdl3-sys
0.6.7+SDL-3.4.12 GrowingLow level Rust bindings for SDL 3
fyrox
1.0.1 StableFeature-rich, easy-to-use, 2D/3D game engine with a scene editor. Like Godot, but in Rust.
block_compression
0.9.1 GrowingTexture block compression using WGPU compute shader
wgpu_canvas
5.0.8 StableA 2D WGPU renderer API for drawing text, shapes, and images with Rust.
bevy_trackball
0.15.0 GrowingCoherent virtual trackball controller/camera plugin for Bevy
gemini-engine
1.2.1 StableA 2D/3D monospaced ASCII rendering engine for the terminal
sdl2
0.38.0 GrowingSDL2 bindings for Rust
firefly-rust
0.15.0 GrowingRust SDK for making Firefly Zero games
bevy_polyline
0.14.0 GrowingPolyline Rendering for Bevy
wgpu_text
30.0.0 StableA simple 2D text renderer for wgpu.
vello_sparse_shaders
0.0.9 ExperimentalProvide compilation of wgsl to glsl to support the WebGL `vello_hybrid` backend.
bevy_gaussian_splatting
8.0.1 Stablebevy gaussian splatting render pipeline plugin
vello_svg
0.9.0 GrowingAn SVG integration for vello.
fyrox-dylib
1.0.1 StableDynamic library for Fyrox Game Engine
prakash
1.2.0 ExperimentalOptics and light simulation — ray optics, wave optics, spectral math, lens geometry, atmospheric scattering, physically-based rendering
allegro_primitives-sys
0.0.51 GrowingAllegro 5 primitives addon Rust binding
oxigdal-gpu
0.1.6 ExperimentalGPU-accelerated geospatial operations for OxiGDAL using WGPU
bevy_procedural_meshes
0.19.0 GrowingProcedural Meshes for the Bevy game engine.
maplibre_native
0.8.4 GrowingRust bindings to the MapLibre Native map rendering engine
libnotcurses-sys
3.11.0 GrowingLow-level Rust bindings for the notcurses C library.
pixels
0.17.1 GrowingA tiny library providing a GPU-powered pixel frame buffer.
velato
0.10.0 GrowingA Lottie integration for vello.
hypen-engine
0.5.2 ExperimentalA Rust implementation of the Hypen engine
bevy_extended_ui_macros
1.7.0 GrowingMacros for the html bind in bevy_extended_ui.
qrc
0.0.6 GrowingA Rust library for generating and manipulating QR code images in various formats
oxipdf-ir
0.1.0 ExperimentalIntermediate representation types for the oxipdf PDF engine
sdl3
0.18.4 GrowingBindings to SDL3, a cross-platform library to abstract the platform-specific details for building applications.
ibm437
0.5.0 GrowingIBM437 bitmap font — works with embedded-graphics and raw framebuffers (minifb, softbuffer, SDL2…)
bevy_prototype_lyon
0.17.0 GrowingDraw 2D shapes and paths in the Bevy game engine.
procedural_modelling
0.5.0 GrowingA framework-agnostic Procedural Modelling crate.
bevy_image_export
0.17.0 GrowingBevy plugin for rendering image sequences
oxihuman-viewer
0.2.1 Experimentalwgpu/WebGPU rendering adapter for OxiHuman
gpu-allocator
0.28.0 GrowingMemory allocator for GPU memory in Vulkan and DirectX 12
volren-gpu
0.3.2 Experimentalwgpu-based GPU volume renderer for volren-rs
tectonic
0.16.9 GrowingA modernized, complete, embeddable TeX/LaTeX engine. Tectonic is forked from the XeTeX extension to the classic "Web2C" implementation of TeX and uses the TeXLive distribution of support files.
three-d-asset
0.10.0 GrowingLoad/save functionality for 3d applications.
uzor-fonts
1.4.16 ExperimentalBundled font assets for uzor (Roboto, JetBrainsMono, NotoEmoji, NotoColorEmoji, etc.)