Rendering::Data Formats
sdf_glyph_renderer
1.1.0 StableTools for generating SDF font glyphs from bitmap images.
pbf_font_tools
3.1.1 StableTools for working with SDF font glyphs encoded in protobuf format.
poppler-rs
0.26.0 GrowingHigh-level (safe) bindings for poppler-glib
geozero
0.15.1 GrowingZero-Copy reading and writing of geospatial data in WKT/WKB, GeoJSON, MVT, GDAL, and other formats.
hexasphere
18.0.0 StableA library to evenly tile hexagons on a sphere.
tobj
4.0.3 GrowingA lightweight OBJ loader in the spirit of tinyobjloader
build_pbf_glyphs
1.5.1 StableA CLI utility for generating protobuf-encoded SDF font glyphs from original source fonts.
texel_types
2.0.4 StableTypes for Texel ASCII art text editor
threemf
0.8.0 Growing3MF (3D Manufacturing Format) file format support
bevy_gaussian_splatting
7.0.1 Stablebevy gaussian splatting render pipeline plugin
allegro_font-sys
0.0.50 GrowingAllegro 5 font addon Rust binding
spirv-tools
0.13.2 GrowingWrapper crate for SPIRV-Tools
svg
0.18.0 GrowingThe package provides an SVG composer and parser.
allegro_ttf-sys
0.0.50 GrowingAllegro 5 ttf addon Rust binding
allegro_image-sys
0.0.50 GrowingAllegro 5 image addon Rust binding
spirv-tools-sys
0.13.2 GrowingWrapper crate for SPIRV-Tools
allegro_font
0.0.50 GrowingAllegro 5 font addon Rust wrapper
allegro_ttf
0.0.50 GrowingAllegro 5 ttf addon Rust wrapper
tween
2.2.0 StableA tweening library for games
allegro_image
0.0.50 GrowingAllegro 5 image addon Rust wrapper
cubes
5.2.1 StableApplications for determining how to put a cube together.
bevy_vox_scene
0.21.0 GrowingA Bevy engine plugin for loading Magica Voxel world files and render materials directly in Bevy as a scene graph.
burn_synth
0.2.0 ExperimentalShared utilities and pipeline re-exports for burn_synth
texpresso
2.0.2 GrowingA pure Rust texture compression suite
goo
0.1.1 GrowingLibrary for encoding and decoding Elegoo's `.goo` file format.
obj-rs
0.7.4 GrowingWavefront obj parser for Rust. It handles both 'obj' and 'mtl' formats.
bpx
3.1.0 StableBPX official rust implementation
all-is-cubes-port
0.10.0 GrowingData import/export for the all-is-cubes voxel engine.
blit
0.8.5 GrowingBlit sprites on a buffer with a mask
tcolour
0.1.3 GrowingA colour library aimed at use with Ratatui.
spirt
0.4.0 GrowingShader-focused IR to target, transform and translate from.
easy-async-opencl3
0.2.4 ExperimentalA declarative, multi-device asynchronous executor for OpenCL based on cl3.
goldsrc-rs
2.0.0 GrowingCollection of file's parsers for goldsrc engine.
ozz-animation-rs
0.11.0 GrowingA rust runtime library for ozz-animation with cross-platform deterministic.
spz
0.0.6 ExperimentalSPZ file format handling for Rust, and CLI tooling.
smol-rgb
0.6.3 GrowingA smol library for (s)Rgb color handling.
bevy_synth_ui
0.2.0 ExperimentalUI plugin and catalog interactions for bevy_synth
bevy_synth_runtime
0.2.0 ExperimentalRuntime services for the bevy_synth app (worker, args, cache, IO)
bevy_webcam
0.4.0 Experimentalbevy webcam plugin
msla_format
0.2.0 ExperimentalLibrary for encoding and decoding various MSLA file formats: Elegoo (.goo), Chitu Encrypted (.ctb), NanoDLP (.nanodlp).
ptex
0.3.0 GrowingHigh-level Ptex bindings over ptex-sys
triple_arena_render
0.14.0 GrowingRendered visualization for `triple_arena`
asefile
0.3.8 GrowingUtilities for loading Aseprite files.
stormworks_mesh_parser
0.1.11 GrowingRust util relating to stormworks .mesh files. Straight rewrite of parts of CodeLeopard's C# program because we needed it in rust
modelz
0.1.5 GrowingA library to load various 3D file formats into a shared, in-memory representation
bevy_ldtk_asset
0.10.1 GrowingA Bevy plugin to support LDtk files as assets!
sc-mesh-core
0.0.6 ExperimentalA simple library with basic types to handle 3d mesh data
burn_foreground
0.1.1 ExperimentalForeground extraction (RMBG-1.4 + RMBG-2.0) for burn_synth
bevy-sculpter
0.18.0 ExperimentalSDF-based voxel sculpting and Surface Nets meshing for Bevy
stb-sys
0.6.0 GrowingLow level bindgen generated wrappers for stb libraries