Decision Workspace
resource vs static_assets vs embed_it
Side-by-side comparison of Rust crates
52
resource
growingv0.6.1
Macros for statically including assets in release mode, but dynamically loading them in debug mode. This is primarily intended for games, allowing you to both avoid file IO in release builds and dynamically reload assets in debug mode.
40
static_assets
growingv0.1.1
Macros for statically including assets in release mode, but dynamically loading them in debug mode. This is primarily intended for games, allowing you to both avoid file IO in release builds and dynamically reload assets in debug mode.
56
embed_it
growingv7.1.0
A proc-macro library for to create rust structs from file system entries and include content as a reference to a byte array.
Core Metrics
| resource | static_assets | embed_it | |
|---|---|---|---|
| Health Score | 52 | 40 | 56 |
| Total Downloads | 133.3K | 4.6K | 7.1K |
| 30d Downloads | 5.9K | 0 | 0 |
| Dependents | 208 | 2 | 0 |
| Releases | 7 | 2 | 11 |
| Last Updated | 207d ago | 2853d ago | 184d ago |
| Age | 7y 9m | 8y 3m | 1y 4m |
Health Breakdown
resource
Maintenance
7
Quality
17
Community
12
Popularity
6
Documentation
10
static_assets
Maintenance
3
Quality
18
Community
7
Popularity
4
Documentation
8
embed_it
Maintenance
11
Quality
22
Community
6
Popularity
5
Documentation
12
Technical Details
| resource | static_assets | embed_it | |
|---|---|---|---|
| Version | 0.6.1 | 0.1.1 | 7.1.0 |
| Stable (≥1.0) | ✗ No | ✗ No | ✓ Yes |
| License | CC0-1.0 | CC0-1.0 | MIT |
| Dependencies | 1 | 0 | 4 |
| Crate Size | 9KB | 3KB | 20KB |
| Features | 3 | 3 | 10 |
| Yanked % | 0.0% | 0.0% | 0.0% |
| Edition | 2024 | — | 2024 |
| MSRV | — | — | 1.85 |
| Owners | 1 | 1 | 1 |
Links
Quick Verdict
- •embed_it leads with a health score of 56/100, but none of the options score above 80.
- •resource has the most downloads (133.3K), suggesting wider adoption.
- •resource is depended on by 208 crates — strongest ecosystem trust.
- •⚠ static_assets has not been updated in over a year.
- •resource, static_assets are pre-1.0 — API may change.