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box_intersect_ze

v0.1.1 Growing

Broad phase collision detection using Zomorodian and Edelsbrunner's hybrid algorithm (streamed segment trees with pruning and scanning)

GPL-3.0-or-later Edition 2018
Game development #tree#collision#box#aabb#segment

Quick Verdict

  • โœ•Not updated for 2+ years
  • !Pre-1.0: API may have breaking changes
  • โœ“Tiny footprint (11KB, 3 deps)

Security

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Downloads
3.3K
Dependents
0
Releases
2
Size
11KB

Deep Insights

๐Ÿ“Š
Download activity

6 downloads in the last 30 days (0/day avg).

๐Ÿ”ฌ
Pre-1.0 for over a year

Despite being 4+ years old, box_intersect_ze hasn't reached 1.0 yet. Expect potential API changes between versions.

๐Ÿชถ
Minimal dependencies

Only 3 direct dependencies. Lean dependency tree means faster builds and lower supply chain risk.

๐Ÿ“
Compact crate

At 10KB, box_intersect_ze is lightweight. Small crate size correlates with focused, well-scoped functionality.

Health Breakdown

Maintenance 3/25

Recency, release consistency, active ratio

Quality 17/25

Yanked ratio, deps, size, maturity, features

Community 5/20

Reverse deps, ownership, ecosystem

Popularity 4/15

Downloads, momentum, growth trend

Documentation 9/15

Docs, repo, license, metadata

Download Trend

Daily downloads ยท last 90 days
0/day avg-68%
012312/301/172/42/223/123/29

Version Adoption

v0.1.0
51%
v0.1.1
49%

Release Timeline

2 releasessince 2021
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2021
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2022
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Feature Flags

default =["rand-crate"]

rand-crate*

README

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Maintainers

Dependencies
3
direct dependencies
Dependents
0
crates depend on box_intersect_ze

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