Game Development
egui_extras
0.35.0 GrowingExtra functionality and widgets for the egui GUI library
egui
0.35.0 GrowingAn easy-to-use immediate mode GUI that runs on both web and native
egui-wgpu
0.35.0 GrowingBindings for using egui natively using the wgpu library
bevy_transform_interpolation
0.5.0 GrowingTransform interpolation for fixed timesteps for the Bevy game engine
bevy_heavy
0.5.0 GrowingMass property computation for Bevy's geometric primitives.
egui-winit
0.35.0 GrowingBindings for using egui with winit
egui_glow
0.35.0 GrowingBindings for using egui natively using the glow library
eframe
0.35.0 Growingegui framework - write GUI apps that compiles to web and/or natively
bevy_kira_audio
0.26.0 GrowingBevy plugin for dynamic audio
rapier3d
0.34.0 Growing3-dimensional physics engine in Rust.
bevy_easings
0.19.0 GrowingEasing plugin for Bevy
raw-window-metal
1.1.0 GrowingInterop library between Metal and raw-window-handle
emergent
1.9.0 StableToolset for producing emergent gameplay for games written in Rust
rapier2d
0.34.0 Growing2-dimensional physics engine in Rust.
rapier3d-f64
0.34.0 Growing3-dimensional physics engine in Rust.
bevy-inspector-egui
0.37.0 GrowingInspector plugin for the bevy game engine
avian3d
0.7.0 GrowingAn ECS-driven physics engine for the Bevy game engine
bevy_asset_loader_derive
0.27.0 GrowingMacro implementation for bevy_asset_loader
ixy
0.6.1 GrowingA minimal, no-std compatible crate for 2D integer geometry
grixy
0.6.1 GrowingZero-cost 2D grids for embedded systems and graphics
egui_dock
0.20.1 GrowingDocking system for egui - an immediate-mode GUI library for Rust
bevy_common_assets
0.17.0 GrowingBevy plugin adding support for loading your own asset types from common file formats such as json and yaml
dds-bridge-sys
3.3.0 StableGenerated bindings to DDS, the double dummy solver for bridge
bevy_embedded_assets
0.16.0 GrowingA Bevy plugin to embed assets in your game
indigauge-types
0.7.4 ExperimentalCommon types for indigauge protocol
softbuffer
0.4.8 GrowingCross-platform software buffer
bevy-tnua-physics-integration-layer
0.13.0 GrowingComponents for integrating physics backends with bevy-tnua
sdl3-sys
0.6.7+SDL-3.4.12 GrowingLow level Rust bindings for SDL 3
aeronet_io
0.21.0 GrowingIO abstraction primitives for `aeronet`
rapier3d-urdf
0.34.0 GrowingURDF file loader for the 3D rapier physics engine.
sectorsync-core
2026.713.0 ExperimentalCore spatial indexing, authority, AOI, and replication planning primitives for SectorSync
avian2d
0.7.0 GrowingAn ECS-driven physics engine for the Bevy game engine
inline_tweak
1.2.5 StableTweak values directly from the source code
wow-cdbc
0.7.0 GrowingParser for World of Warcraft DBC (client database) files with serialization support
wow-blp
0.7.0 GrowingParser and encoder for World of Warcraft BLP texture files with DXT compression support
wow-wdl
0.7.0 GrowingParser for World of Warcraft WDL (World Detail Level) low-resolution terrain files
rapier3d-meshloader
0.34.0 GrowingSTL file loader for the 3D rapier physics engine.
tiled
0.16.0 GrowingA rust crate for loading maps created by the Tiled editor
wgpu_canvas
5.0.8 StableA 2D WGPU renderer API for drawing text, shapes, and images with Rust.
leafwing_manifest
0.7.0 GrowingA flexible crate for managing game assets that share a common structure. Manifests are generated from on-disk data, and offer a straightforward way to quickly look-up and generate game objects.
wow-adt
0.7.0 GrowingParser for World of Warcraft ADT terrain files with heightmap and texture layer support
gemini-engine
1.2.1 StableA 2D/3D monospaced ASCII rendering engine for the terminal
audionimbus-sys
4.8.1 StableRust bindings for Steam Audio.
rapier2d-f64
0.34.0 Growing2-dimensional physics engine in Rust.
firefly-types
0.12.0 GrowingParser and serializer for the Firefly Zero metadata file format
sectorsync-wire
2026.713.0 ExperimentalBounded binary wire frames and codecs for SectorSync
ddsfile
0.6.0 GrowingDirectDraw Surface file format parser/composer
timecat
1.53.0 StableA NNUE-based chess engine that implements the Negamax algorithm and can be integrated into any project as a library. It features move generation, advanced position evaluation through NNUE, and move searching capabilities.
firefly-rust
0.15.0 GrowingRust SDK for making Firefly Zero games
glam_matrix_extras
0.3.0 ExperimentalMatrix types and utilities for Glam.