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ryot_ray_casting

v0.2.3 Growing

Implements ray casting capabilities for Bevy, crucial for interactive game mechanics like line-of-sight, fog, complex collision, etc.

AGPL-3.0-only Edition 2021
GamesGame development #trajectory#bevy#ryot#ray-casting#game-mechanics

Quick Verdict

  • โœ•Not updated for 1+ year
  • !Pre-1.0: API may have breaking changes

Security

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Downloads
2.9K
Dependents
1
Releases
2
Size
47KB

Deep Insights

๐Ÿ“Š
Steady growth

20 downloads in the last 30 days (1/day), up 11% from the previous period.

๐Ÿ”ฌ
Pre-1.0 for over a year

Despite being 1+ years old, ryot_ray_casting hasn't reached 1.0 yet. Expect potential API changes between versions.

๐Ÿ“
Compact crate

At 46KB, ryot_ray_casting is lightweight. Small crate size correlates with focused, well-scoped functionality.

Health Breakdown

Maintenance 5/25

Recency, release consistency, active ratio

Quality 13/25

Yanked ratio, deps, size, maturity, features

Community 7/20

Reverse deps, ownership, ecosystem

Popularity 4/15

Downloads, momentum, growth trend

Documentation 13/15

Docs, repo, license, metadata

Download Trend

Daily downloads ยท last 90 days
1/day avg+16%
0123412/301/172/42/223/123/29

Top Dependents

Most downloaded crates that depend on ryot_ray_casting

Version Adoption

v0.2.3
60%
v0.2.2
40%

Release Timeline

2 releasessince 2024
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Feature Flags

stubs

README

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Maintainers

Dependencies
18
direct dependencies
Dependents
1
crates depend on ryot_ray_casting

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