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smaa

v0.20.0 Growing

A library for post process antialiasing using SMAA

MIT Edition 2021
Game enginesRendering #graphics#antialiasing#smaa

Quick Verdict

  • โœ“Actively maintained (updated 51d ago)
  • !Pre-1.0: API may have breaking changes
  • โœ“Tiny footprint (126KB, 3 deps)
  • โœ“Permissive license (MIT)

Security

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Downloads
80.4K
Dependents
20
Releases
21
Size
126KB

Deep Insights

๐Ÿ“ˆ
Strong growth momentum

2.1K downloads in the last 30 days (70/day), up 106% from the previous period.

๐Ÿ”ฌ
Pre-1.0 for over a year

Despite being 5+ years old, smaa hasn't reached 1.0 yet. Expect potential API changes between versions.

๐Ÿชถ
Minimal dependencies

Only 3 direct dependencies. Lean dependency tree means faster builds and lower supply chain risk.

Health Breakdown

Maintenance 18/25

Recency, release consistency, active ratio

Quality 14/25

Yanked ratio, deps, size, maturity, features

Community 10/20

Reverse deps, ownership, ecosystem

Popularity 6/15

Downloads, momentum, growth trend

Documentation 10/15

Docs, repo, license, metadata

Download Trend

Daily downloads ยท last 90 days
75/day avg-51%
01002003004005002/263/164/34/215/95/26

Top Dependents

Most downloaded crates that depend on smaa

Version Adoption

v0.16.0
81%
v0.14.0
7%
v0.13.0
4%
v0.11.0
4%
v0.15.0
3%

Release Timeline

10 releasessince 2023
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2024
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2025
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2026
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README

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Maintainers

Dependencies
3
direct dependencies
Dependents
20
crates depend on smaa

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