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tiles_tools

v0.2.0 Growing

High-performance tile-based game development toolkit with comprehensive coordinate systems (hexagonal, square, triangular, isometric), pathfinding, ECS integration, and grid management.

MIT Edition 2021 MSRV 1.75.0

Quick Verdict

  • !Pre-1.0: API may have breaking changes
  • โœ“Permissive license (MIT)

Security

Checking security advisories...
Downloads
1.1K
Dependents
0
Releases
2
Size
180KB

Deep Insights

๐Ÿ“ˆ
Strong growth momentum

4 downloads in the last 30 days (0/day), up 33% from the previous period.

๐Ÿ‘ค
Prolific maintainer

The primary maintainer publishes 160 crates. This suggests deep Rust expertise and long-term commitment to the ecosystem.

๐Ÿ”ฌ
Pre-1.0 for over a year

Despite being 1+ years old, tiles_tools hasn't reached 1.0 yet. Expect potential API changes between versions.

Health Breakdown

Maintenance 7/25

Recency, release consistency, active ratio

Quality 16/25

Yanked ratio, deps, size, maturity, features

Community 6/20

Reverse deps, ownership, ecosystem

Popularity 4/15

Downloads, momentum, growth trend

Documentation 15/15

Docs, repo, license, metadata

Download Trend

Daily downloads ยท last 90 days
0/day avg
02/263/164/34/215/95/26

Version Adoption

v0.1.0
60%
v0.2.0
40%

Release Timeline

2 releasessince 2025
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2026
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Feature Flags

default =["enabled"]

fullsquareenabled*hexagonalisometrictriangularconversionscoordinatesecs-systemsflow-fieldsintegrationfield-of-viewserializationgrid-collectionspathfinding-algorithms

README

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Maintainers

Dependencies
15
direct dependencies
Dependents
0
crates depend on tiles_tools

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