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wgsl_preprocessor

v1.1.4 Growing

An unofficial preprocessor for WGSL written in Rust for WGPU.

GPL-2.0-or-later Edition 2021
GraphicsGame development #gamedev#graphics#shader#wgpu#wgsl

Quick Verdict

  • โœ•Not updated for 1+ year
  • โœ“Stable API (1.x for 3+ years)

Security

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Downloads
10.6K
Dependents
0
Releases
8
Size
19KB

Deep Insights

๐Ÿ“ˆ
Strong growth momentum

44 downloads in the last 30 days (1/day), up 42% from the previous period.

โœ…
Stable for 3+ years

The API has been stable (1.x) for over 3 years with 8 releases. This level of maturity means you can depend on it without worrying about breaking changes.

๐Ÿ“
Compact crate

At 19KB, wgsl_preprocessor is lightweight. Small crate size correlates with focused, well-scoped functionality.

Health Breakdown

Maintenance 4/25

Recency, release consistency, active ratio

Quality 21/25

Yanked ratio, deps, size, maturity, features

Community 6/20

Reverse deps, ownership, ecosystem

Popularity 5/15

Downloads, momentum, growth trend

Documentation 10/15

Docs, repo, license, metadata

Download Trend

Daily downloads ยท last 90 days
1/day avg+7%
024681012/291/162/32/213/113/28

Version Adoption

v1.1.3
34%
v1.1.4
18%
v1.1.1
16%
v1.1.2
16%
v1.1.0
16%

Release Timeline

8 releasessince 2022
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2022
7
2023
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2025
2026
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Feature Flags

array_vectorscgmath_vectors

README

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Maintainers

Dependencies
7
direct dependencies
Dependents
0
crates depend on wgsl_preprocessor

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