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ryot_tiled

v0.2.3 Growing

Supports tile-based game development, providing tools for drawing and managing tilesets and tiled maps.

AGPL-3.0-only Edition 2021
GamesGame development #game-development#level-design#ryot#tiled-maps#tiled-2d-games

Quick Verdict

  • โœ•Not updated for 2+ years
  • !Pre-1.0: API may have breaking changes
  • !Heavy dependency tree (34 direct deps)

Security

Checking security advisories...
Downloads
4.1K
Dependents
6
Releases
2
Size
31KB

Deep Insights

๐Ÿ“Š
Steady growth

78 downloads in the last 30 days (3/day), up 3% from the previous period.

๐Ÿ”ฌ
Pre-1.0 for over a year

Despite being 2+ years old, ryot_tiled hasn't reached 1.0 yet. Expect potential API changes between versions.

๐Ÿ“ฆ
Heavy dependency tree

34 direct dependencies. Consider the impact on compile times and supply chain complexity.

๐Ÿ“
Compact crate

At 30KB, ryot_tiled is lightweight. Small crate size correlates with focused, well-scoped functionality.

๐ŸŒŸ
Used by top crates

Notable dependents include ryot_pathfinder, ryot_sprites, ryot_assets, ryot_internal. When high-quality crates choose ryot_tiled, it's a strong quality signal.

Health Breakdown

Maintenance 4/25

Recency, release consistency, active ratio

Quality 14/25

Yanked ratio, deps, size, maturity, features

Community 8/20

Reverse deps, ownership, ecosystem

Popularity 4/15

Downloads, momentum, growth trend

Documentation 13/15

Docs, repo, license, metadata

Download Trend

Daily downloads ยท last 90 days
0/day avg
02/263/164/34/215/95/26

Top Dependents

Version Adoption

v0.2.3
64%
v0.2.2
36%

Release Timeline

2 releasessince 2024
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Feature Flags

default =["bevy"]

bevy*eguilmdbdebugtest-utilspathfindingtrajectories

README

Loading README...

Maintainers

Dependencies
34
direct dependencies
Dependents
6
crates depend on ryot_tiled

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