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wgpu_render_manager

v0.2.7 Experimental

Cached Render/Compute Manager for wgpu (pipelines + bind groups + procedural textures automated)

MIT Edition 2024
RenderingGraphicsGame development #graphics#rendering#compute#gpu#wgpu

Quick Verdict

  • โœ“Actively maintained (updated 8d ago)
  • !Pre-1.0: API may have breaking changes
  • โœ“Tiny footprint (39KB, 2 deps)
  • โœ“Permissive license (MIT)

Security

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Downloads
231
Dependents
0
Releases
13
Size
39KB

Deep Insights

๐Ÿ“‰
Download decline

63 downloads in the last 30 days, down 64% from the previous period. May indicate migration to alternatives.

๐Ÿชถ
Minimal dependencies

Only 2 direct dependencies. Lean dependency tree means faster builds and lower supply chain risk.

๐Ÿ“
Compact crate

At 38KB, wgpu_render_manager is lightweight. Small crate size correlates with focused, well-scoped functionality.

Health Breakdown

Maintenance 12/25

Recency, release consistency, active ratio

Quality 14/25

Yanked ratio, deps, size, maturity, features

Community 6/20

Reverse deps, ownership, ecosystem

Popularity 3/15

Downloads, momentum, growth trend

Documentation 13/15

Docs, repo, license, metadata

Download Trend

Daily downloads ยท last 90 days
3/day avg
010203012/291/162/32/213/113/28

Version Adoption

v0.2.5
37%
v0.2.7
21%
v0.2.0
15%
v0.2.2
14%
v0.1.5
13%

Release Timeline

13 releasessince 2026
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README

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Maintainers

Dependencies
2
direct dependencies
Dependents
0
crates depend on wgpu_render_manager

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